Secrets are hidden both in plain sight and in hard-to-reach areas players will have to scour the landscape to find every single nook and cranny Ittle Dew 2+ has to offer.ĭungeons are equally engaging thanks to smart design and some phenomenal puzzles. Navigating Ittle Dew 2+’s world is a blast thanks to smart level design and the inclusion of helpful warp points that cut down on needless backtracking. If you’ve played a 2D Zelda game, you’ll feel right at home. Each of the game’s eight areas contains a dungeon (helpfully marked on an in-game map) along with smaller caves filled with puzzles, treasures, and NPCs. The game world at the player’s fingertips is sprawling and open, ranging from lush forests and snowy plains to fiery canyons and coastal beaches. While its satirical tone might suggest otherwise, Ittle Dew 2+ has an extremely robust gameplay experience at its core. The game even manages to throw some friendly shade at its influences from time to time. Ittle Dew 2+ knows darn well what it is, and it does a great job capitalizing on this through wry humor and nostalgic charm. While its story doesn’t reinvent the wheel, that’s sort of the point. While these dialogue exchanges are typically brief and saved for the beginning and ends of dungeons, they nearly had me in tears when they inevitably showed up. Throughout their journey, Ittle and Tippsie don’t hesitate to banter about the dungeons they find and bosses they fight. The two make a formidable team, with Ittle serving the traditional “Link” role and Tippsie acting as her guide, like Navi from Ocarina of Time or Fi from Skyward Sword. While NPC dialogue is clever, even better are the interactions between Ittle and Tippsie. The game has a quippy sense of self that it employs frequently, from on-the-nose signposts that read “Dungeon 1” or “Dungeon 2” to NPCs that chastise Ittle for destroying the (apparently extremely fragile) interiors of their houses. Meanwhile, the concept of traversing an screen-scrolling overworld and completing increasingly difficult dungeons using a variety of equipped items dates back to the original The Legend of Zelda from 1986.ĭespite the fact that Ittle Dew 2+ borrows heavily from Zelda, it doing so never feels forced. Its story of an adventurer washing up on a mysterious, dangerous island harks back to Link’s Awakening for the Game Boy. In terms of both its premise and world design, Ittle Dew 2+ shares a lot with the Legend of Zelda franchise. Armed only with a stick and five hearts, Ittle sets out to conquer these dungeons and collect each raft piece in order to return home. After coming to the conclusion that they’ll need to build a raft in order to leave, Ittle and Tippsie set off in order to locate eight raft pieces scattered throughout the island.Īs luck would have it, each raft piece happens to be locked inside a menacing dungeon and safeguarded by a dungeon boss. As the young girl Ittle Dew-accompanied by her talking fox, Tippsie-players find themselves shipwrecked on an island with no means of getting home. Ittle Dew 2+ avoids a long-winded introduction, opting to throw players into gameplay at the onset of the game. With its side-splitting sense of humor, addictive puzzles, and refreshing approach to dungeons, Ittle Dew 2+ is not just a fantastic take on 2D Zelda but also a great game in its own right. Loose controls and tedious combat dampen the fun, but Ittle Dew 2+’s wit and charm makes it an easy recommendation for those looking to bolster their Switch library. Released back in 2016 for PC, Xbox One, and PlayStation 4, Ittle Dew 2+ has made its way to the Nintendo Switch, sporting additional dungeons as well as a newfound handheld portability. Ittle Dew 2+, developed by Swedish studio Ludosity and published by Nicalis, offers just that. While some may have enjoyed the more recent Tri Force Heroes’s multiplayer action, the reality is that a good 2D Zelda experience has been hard to come by. Vast, open, and free, The Legend of Zelda: Breath of the Wild ushered in a new era for 3D Zelda games.īut what about that old school 2D Zelda itch? It’s been over four years since A Link Between Worlds graced people’s 3DS screens. While the Switch’s continued sales success and Super Mario Odyssey’s rave reviews help further the point that, yes, Nintendo has had a banner year, Breath of the Wild was the titled that kicked everything off.
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